themuseabandonsyou: (smile)
Orpheus ([personal profile] themuseabandonsyou) wrote in [community profile] curtainsdown 2021-07-16 01:31 am (UTC)

Good. It feels right to me, too? If this is a story - a play - it would be more satisfying narratively, if we didn't fade into irrelevance as soon as we're gone. There must be some reason we're still here, still able to - change, and grow.

[ And he gives the SQUIP a little smile at that, because there doesn't seem to be a better example of that than it. Learning and growing, expanding and knowing and straining and bonds in its code. ]

There's, um. What is it called? Conservation of detail. In any type of storytelling but especially playwriting, you can't include much stuff about things that aren't relevant to what you're trying to say, either in terms of the plot of thematically. If we're here, and doing things, we're characters, right? Which means something we do here will matter. Maybe the Wizard had us slated to be a tragic reminder of what the living had lost, or maybe he didn't expect us to stay at all. But what makes the most sense to me is if we give them what they need when they need it most.

[ And he looks - more hopeful than he has since he's gotten here, thinking about it, eyes alight through the despair. ]

We'll give them something to hold on to
When they think their time is up
We'll give them just the songs they want to
Hear when they're out of luck

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