It's Curtains Mods (
stagemanagers) wrote in
curtainsdown2021-06-12 11:09 pm
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the mark of those who cannot be saved
[You remember dying. Maybe the memory is clear and bright and your body still aches from the cause. Maybe it was fast enough that you didn't feel it and don't remember what you went through. But no matter how you went out, that's no excuse for truancy! Which is to say: you are still in the school.
For those executed, you will wake up in your beds. The dormitories look exactly as they did when you first arrived, without any of the changes or personal effects you and your dormmates might have made. The only real difference is that the little cot in Ambassador isn't there.
For those who were victims, you will wake where your body was discovered. All of your injuries are gone, and you feel fine. It's almost like you're still alive - but you remember what happened to you. It couldn't have just been a dream, could it?
The school looks much as you remember it, save perhaps for a few key differences. For one, there's no groundhog murals anywhere. Where things were green on the other side, like banners or paint, you'll find that here they're blood red.
The doors, for the moment, are still locked. Looks like even death couldn't free you.]
Week 1 | Week 2 | Week 3 | Week 4 | Week 5
(( ooc: Welcome to deadland, everyone! It mostly resembles the school here, and new floors will be revealed after new people die. For example, the second area will unlock after the week 3 dead arrive, and so on. Also, all dead characters will wake up at their actual canonpoint, with all lost memories restored. Have fun being dead! ))
For those executed, you will wake up in your beds. The dormitories look exactly as they did when you first arrived, without any of the changes or personal effects you and your dormmates might have made. The only real difference is that the little cot in Ambassador isn't there.
For those who were victims, you will wake where your body was discovered. All of your injuries are gone, and you feel fine. It's almost like you're still alive - but you remember what happened to you. It couldn't have just been a dream, could it?
The school looks much as you remember it, save perhaps for a few key differences. For one, there's no groundhog murals anywhere. Where things were green on the other side, like banners or paint, you'll find that here they're blood red.
The doors, for the moment, are still locked. Looks like even death couldn't free you.]
(( ooc: Welcome to deadland, everyone! It mostly resembles the school here, and new floors will be revealed after new people die. For example, the second area will unlock after the week 3 dead arrive, and so on. Also, all dead characters will wake up at their actual canonpoint, with all lost memories restored. Have fun being dead! ))
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[WHY]
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[People who are having a GREAT time in deadland: Connor.]
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[CONNOR.............]
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[There's a whole song about it! And - oh, this is...the Balladeer feels suddenly furtive. It's not as though he can say for certain whether they'll ever meet again, but...]
Maybe you should find someone your own age. Lots of the, uh, other kids were starting to get together, back there.
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[Hey, Connor. Connor, there were like three options, actually. Why'd you go straight for Peregrine, huh?]
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[Well. Nice save, at least.]
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["She got your blood all over it." No, nope, absolutely not.]
She wanted to make a bunch of cloaks for everyone. Not fancy like that, just practical in case anything happened. I helped her with it a little, before... [Gestures vaguely to Being In Deadland.]
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Oh, the buttons. Yeah, to be honest? The design was mostly to cover up what I did to keep the buttons in place and secure.
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Oh, yeah. You should've seen my stitching on those things. It wasn't for real, just to hold a skirt to it for...smoking reasons. [Peregrine had a whole thing, but as much as the Balladeer admires her passion, none of that had meant anything to him so it was a little in one ear and out the other.] But it looked nice anyway. A great present.