It's Curtains Mods (
stagemanagers) wrote in
curtainsdown2021-06-12 11:09 pm
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the mark of those who cannot be saved
[You remember dying. Maybe the memory is clear and bright and your body still aches from the cause. Maybe it was fast enough that you didn't feel it and don't remember what you went through. But no matter how you went out, that's no excuse for truancy! Which is to say: you are still in the school.
For those executed, you will wake up in your beds. The dormitories look exactly as they did when you first arrived, without any of the changes or personal effects you and your dormmates might have made. The only real difference is that the little cot in Ambassador isn't there.
For those who were victims, you will wake where your body was discovered. All of your injuries are gone, and you feel fine. It's almost like you're still alive - but you remember what happened to you. It couldn't have just been a dream, could it?
The school looks much as you remember it, save perhaps for a few key differences. For one, there's no groundhog murals anywhere. Where things were green on the other side, like banners or paint, you'll find that here they're blood red.
The doors, for the moment, are still locked. Looks like even death couldn't free you.]
Week 1 | Week 2 | Week 3 | Week 4 | Week 5
(( ooc: Welcome to deadland, everyone! It mostly resembles the school here, and new floors will be revealed after new people die. For example, the second area will unlock after the week 3 dead arrive, and so on. Also, all dead characters will wake up at their actual canonpoint, with all lost memories restored. Have fun being dead! ))
For those executed, you will wake up in your beds. The dormitories look exactly as they did when you first arrived, without any of the changes or personal effects you and your dormmates might have made. The only real difference is that the little cot in Ambassador isn't there.
For those who were victims, you will wake where your body was discovered. All of your injuries are gone, and you feel fine. It's almost like you're still alive - but you remember what happened to you. It couldn't have just been a dream, could it?
The school looks much as you remember it, save perhaps for a few key differences. For one, there's no groundhog murals anywhere. Where things were green on the other side, like banners or paint, you'll find that here they're blood red.
The doors, for the moment, are still locked. Looks like even death couldn't free you.]
(( ooc: Welcome to deadland, everyone! It mostly resembles the school here, and new floors will be revealed after new people die. For example, the second area will unlock after the week 3 dead arrive, and so on. Also, all dead characters will wake up at their actual canonpoint, with all lost memories restored. Have fun being dead! ))
no subject
Well, I'm sure you'll be pleased to hear, then, that you were right. Again.
no subject
But I can hardly keep track of every single time I'm right, Antonio, you'll need to specify.
no subject
You recall the first time we met, I'm sure? When you stole my Yearbook and then threw it at me when I was walking away? [he drawls that part a bit]
no subject
What about it?
no subject
But to the point, you said something that I wasn't particularly pleased about at the time. Namely...that I wasn't the main character in my own life.
no subject
Really? This is about that?
You should know better than to take anything I said to you then too seriously, I was very deliberately trying to get to you.
no subject
That's part of what I remembered when we arrived here. Through my actions, I've painted myself as a villain in his story for the rest of history; or, I suppose, one could say...as a Narrative Foil.
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History is such a useless tool in these things.
no subject
[he huffs a bit]
My so-called victory against him...it was done through underhanded tactics and manipulation for my own gain, without any need for it in the first place. He might've fallen to the same end had I done nothing, but he was certainly doomed to it because I did. And I am forever tied to his story because of it.
no subject
[But that's neither here nor there, he supposes.]
This all really matters so much to you?
no subject
[Salieri weighs that, idly pressing his index finger to one of the violin strings, feeling it indent against the pad of his finger]
More that it's...closure, in a way. Figuring out, with all these memories back, who I am at the end of the day. Where I stand in the eyes of others, in the eyes of history as it is. And...moving away from it, too.