It's Curtains Mods (
stagemanagers) wrote in
curtainsdown2021-06-12 11:09 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
the mark of those who cannot be saved
[You remember dying. Maybe the memory is clear and bright and your body still aches from the cause. Maybe it was fast enough that you didn't feel it and don't remember what you went through. But no matter how you went out, that's no excuse for truancy! Which is to say: you are still in the school.
For those executed, you will wake up in your beds. The dormitories look exactly as they did when you first arrived, without any of the changes or personal effects you and your dormmates might have made. The only real difference is that the little cot in Ambassador isn't there.
For those who were victims, you will wake where your body was discovered. All of your injuries are gone, and you feel fine. It's almost like you're still alive - but you remember what happened to you. It couldn't have just been a dream, could it?
The school looks much as you remember it, save perhaps for a few key differences. For one, there's no groundhog murals anywhere. Where things were green on the other side, like banners or paint, you'll find that here they're blood red.
The doors, for the moment, are still locked. Looks like even death couldn't free you.]
Week 1 | Week 2 | Week 3 | Week 4 | Week 5
(( ooc: Welcome to deadland, everyone! It mostly resembles the school here, and new floors will be revealed after new people die. For example, the second area will unlock after the week 3 dead arrive, and so on. Also, all dead characters will wake up at their actual canonpoint, with all lost memories restored. Have fun being dead! ))
For those executed, you will wake up in your beds. The dormitories look exactly as they did when you first arrived, without any of the changes or personal effects you and your dormmates might have made. The only real difference is that the little cot in Ambassador isn't there.
For those who were victims, you will wake where your body was discovered. All of your injuries are gone, and you feel fine. It's almost like you're still alive - but you remember what happened to you. It couldn't have just been a dream, could it?
The school looks much as you remember it, save perhaps for a few key differences. For one, there's no groundhog murals anywhere. Where things were green on the other side, like banners or paint, you'll find that here they're blood red.
The doors, for the moment, are still locked. Looks like even death couldn't free you.]
(( ooc: Welcome to deadland, everyone! It mostly resembles the school here, and new floors will be revealed after new people die. For example, the second area will unlock after the week 3 dead arrive, and so on. Also, all dead characters will wake up at their actual canonpoint, with all lost memories restored. Have fun being dead! ))
no subject
And then, abruptly? It goes limp. The SQUIP is unconscious.]
no subject
[And she has him. This is not good. She needs to get him to the nurse's office, and-
She's not a very strong woman, physically. She knows this well.]
I need help! He needs medical aid...!
no subject
Here, let's get it on the ground so it doesn't get hurt. [More than what has already happened from whatever that was.]
no subject
Epistaxis telepathica still isn't a good thing on its own, though. Or epistaxis narrationis, as it were? It'll have to come up with a name when it's conscious again.
...a couple names, actually.]
no subject
[Here we go, aaaah.]
no subject
Here let's at least stop the blood from getting on his shirt. [Elle pulls out the package of tissues she had on her at the prom. Rolling one up, she gently sticks it up the bleeding nostril.]
no subject
[She carefully keeps his head and back up so the head doesn't loll back or anything.]
no subject
[That's a thing people do, right? Like the rescue position or something like that?
no subject
[What is medical aid woo woo]