It's Curtains Mods (
stagemanagers) wrote in
curtainsdown2021-06-12 11:09 pm
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the mark of those who cannot be saved
[You remember dying. Maybe the memory is clear and bright and your body still aches from the cause. Maybe it was fast enough that you didn't feel it and don't remember what you went through. But no matter how you went out, that's no excuse for truancy! Which is to say: you are still in the school.
For those executed, you will wake up in your beds. The dormitories look exactly as they did when you first arrived, without any of the changes or personal effects you and your dormmates might have made. The only real difference is that the little cot in Ambassador isn't there.
For those who were victims, you will wake where your body was discovered. All of your injuries are gone, and you feel fine. It's almost like you're still alive - but you remember what happened to you. It couldn't have just been a dream, could it?
The school looks much as you remember it, save perhaps for a few key differences. For one, there's no groundhog murals anywhere. Where things were green on the other side, like banners or paint, you'll find that here they're blood red.
The doors, for the moment, are still locked. Looks like even death couldn't free you.]
Week 1 | Week 2 | Week 3 | Week 4 | Week 5
(( ooc: Welcome to deadland, everyone! It mostly resembles the school here, and new floors will be revealed after new people die. For example, the second area will unlock after the week 3 dead arrive, and so on. Also, all dead characters will wake up at their actual canonpoint, with all lost memories restored. Have fun being dead! ))
For those executed, you will wake up in your beds. The dormitories look exactly as they did when you first arrived, without any of the changes or personal effects you and your dormmates might have made. The only real difference is that the little cot in Ambassador isn't there.
For those who were victims, you will wake where your body was discovered. All of your injuries are gone, and you feel fine. It's almost like you're still alive - but you remember what happened to you. It couldn't have just been a dream, could it?
The school looks much as you remember it, save perhaps for a few key differences. For one, there's no groundhog murals anywhere. Where things were green on the other side, like banners or paint, you'll find that here they're blood red.
The doors, for the moment, are still locked. Looks like even death couldn't free you.]
(( ooc: Welcome to deadland, everyone! It mostly resembles the school here, and new floors will be revealed after new people die. For example, the second area will unlock after the week 3 dead arrive, and so on. Also, all dead characters will wake up at their actual canonpoint, with all lost memories restored. Have fun being dead! ))
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[American bluegrass bay-bee]
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In the mean time...this is what I was working on.
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Mozart?
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Oh, yes. Indeed. I picked his scores specifically, mostly.
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[he huffs out a small, rueful chuckle]
The Yearbook was right. Best Example of a Narrative Foil, indeed.
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...that's not...necessarily a moral judgement or anything.
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[he lays the violin across his lap with a small sigh]
And rightfully so.
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[Which might be obvious with the inclusion of Judas in there!]
It doesn't mean you can't move past it.
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...if it's the Judas I think it is, then that is quite the feat.
[he...huffs, a little]
As far as I'm concerned...what is done, is done. Instead of trying to shy away from my mistakes and the consequences thereof, well...
Our dress rehearsal, this attempt, will rely on the connections we've made and we have, will it not? I thought, perhaps, being Mozart's foil, if I strengthened that connection and perhaps incorporated it, or at least studied his music, it might help.
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[Yes it absolutely is that Judas]
Well...yeah, you know, I guess that sounds pretty solid. As long as you're okay with doing it. [Theory holds up in his opinion, though!]
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I am. I'm...in a much better mindset about Mozart himself than the last time we spoke of him.
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[Like, things seemed pretty bad the last time we spoke about him, but still.]
I'm glad.
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Thank you. Dying and...remembering has given me quite a bit of clarity, I think. [he chuckles, a little]
So...shall we give this a try?
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[The Balladeer's not quite sure if he's had any new insights of his own just yet, but he's seen it happen.]
Sure, let's go. [He can play classical! Might put a few weird spins on it, but!]