It's Curtains Mods (
stagemanagers) wrote in
curtainsdown2021-06-12 11:09 pm
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the mark of those who cannot be saved
[You remember dying. Maybe the memory is clear and bright and your body still aches from the cause. Maybe it was fast enough that you didn't feel it and don't remember what you went through. But no matter how you went out, that's no excuse for truancy! Which is to say: you are still in the school.
For those executed, you will wake up in your beds. The dormitories look exactly as they did when you first arrived, without any of the changes or personal effects you and your dormmates might have made. The only real difference is that the little cot in Ambassador isn't there.
For those who were victims, you will wake where your body was discovered. All of your injuries are gone, and you feel fine. It's almost like you're still alive - but you remember what happened to you. It couldn't have just been a dream, could it?
The school looks much as you remember it, save perhaps for a few key differences. For one, there's no groundhog murals anywhere. Where things were green on the other side, like banners or paint, you'll find that here they're blood red.
The doors, for the moment, are still locked. Looks like even death couldn't free you.]
Week 1 | Week 2 | Week 3 | Week 4 | Week 5
(( ooc: Welcome to deadland, everyone! It mostly resembles the school here, and new floors will be revealed after new people die. For example, the second area will unlock after the week 3 dead arrive, and so on. Also, all dead characters will wake up at their actual canonpoint, with all lost memories restored. Have fun being dead! ))
For those executed, you will wake up in your beds. The dormitories look exactly as they did when you first arrived, without any of the changes or personal effects you and your dormmates might have made. The only real difference is that the little cot in Ambassador isn't there.
For those who were victims, you will wake where your body was discovered. All of your injuries are gone, and you feel fine. It's almost like you're still alive - but you remember what happened to you. It couldn't have just been a dream, could it?
The school looks much as you remember it, save perhaps for a few key differences. For one, there's no groundhog murals anywhere. Where things were green on the other side, like banners or paint, you'll find that here they're blood red.
The doors, for the moment, are still locked. Looks like even death couldn't free you.]
(( ooc: Welcome to deadland, everyone! It mostly resembles the school here, and new floors will be revealed after new people die. For example, the second area will unlock after the week 3 dead arrive, and so on. Also, all dead characters will wake up at their actual canonpoint, with all lost memories restored. Have fun being dead! ))
no subject
How are you feeling?
no subject
All systems are functional. [But that's not what she's asking, is it? It makes a wry expression] But I will need a few days before we can try again. That was...
[...]
What did it look like, to you?
no subject
no subject
blink]
...I was aware of none of that. [Well, it was vaguely aware of Elizabeth there, and Salieri conducting, but- hold on.]
Everyone's?
no subject
no subject
no subject
[Elle gives the SQUIP a soft smile.]
You've changed a lot.
no subject
I'm a learning computer. With every interaction, I evolve.
[THAT'S THE REASON. CLEARLY. it's not like it likes you guys or anything, b-baka!]
And they will be needed if we are to do this again.
no subject
[Elle takes a seat on one of the bedside table.]
So you and Elizabeth have gotten closer, huh?
no subject
[ugh. emotions!!!!!!! It frowns at itself, then takes another bite of its sandwich, already being able to tell it's not going to be able to get Elle to drop the subject without causing some friction. Which is...the opposite of what they need right now.
So. It's quiet not to ignore her, but to think of a way to explain it. Also, because talking with your mouth full is rude]
...she is a better representative of humanity than Jeremy was. [tbf that's not hard to do]